
| Title: | Into the Unknown |
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Developed at school for ten weeks during the end of spring 2006 using the Torque engine. my work consisted of some scripting but mostly level editing and some level design. The development process was quite weird as it went from the concept of a third preson jump and run type 3d game to a first person metroid like action adventure game, it was a journey where we made a game for our lead rather then a game made for the general public. |
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